AnimationEffect: updateTiming() method
        
        
          
                Baseline
                
                  Widely available
                
                
              
        
        
        
          
                
              
                
              
                
              
        
        
      
      This feature is well established and works across many devices and browser versions. It’s been available across browsers since March 2020.
The updateTiming() method of the AnimationEffect interface updates the specified timing properties for an animation effect.
Syntax
updateTiming(timing)
Parameters
- timingOptional
- 
An object containing zero or more of the properties from the return value of AnimationEffect.getTiming(), representing the timing properties to update.
Return value
None (undefined).
Exceptions
- TypeError
- 
Thrown if invalid values are provided for any of the timing properties. 
Examples
Side effects
updateTiming() may cause any associated Animation to start or stop playing, if for example the effect of a running animation is shortened such that its end time is before Animation.currentTime or the effect of a finished animation is lengthened such that its end time is after Animation.currentTime.
const animation = document.body.animate([], { duration: 1000 });
animation.finish();
console.log(animation.playState); // finished
animation.effect.updateTiming({ duration: 2000 });
console.log(animation.playState); // running
Specifications
| Specification | 
|---|
| Web Animations> # dom-animationeffect-updatetiming> | 
Browser compatibility
Loading…