<feTurbulence>
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The <feTurbulence> SVG filter primitive creates an image using the Perlin turbulence function. It allows the synthesis of artificial textures like clouds or marble. The resulting image will fill the entire filter primitive subregion.
Like other filter primitives, it handles color components in the linearRGB color space by default. You can use color-interpolation-filters to use sRGB instead.
Usage context
Attributes
DOM Interface
This element implements the SVGFETurbulenceElement interface.
Example
html
<svg
width="200"
height="200"
viewBox="0 0 220 220"
xmlns="http://www.w3.org/2000/svg">
<filter id="displacementFilter">
<feTurbulence
type="turbulence"
baseFrequency="0.05"
numOctaves="2"
result="turbulence" />
<feDisplacementMap
in2="turbulence"
in="SourceGraphic"
scale="50"
xChannelSelector="R"
yChannelSelector="G" />
</filter>
<circle cx="100" cy="100" r="100" filter="url(#displacementFilter)" />
</svg>
Specifications
| Specification |
|---|
| Filter Effects Module Level 1> # feTurbulenceElement> |
Browser compatibility
Loading…
See also
- SVG filter primitive attributes, including
result. <filter><animate><set><feBlend><feColorMatrix><feComponentTransfer><feComposite><feConvolveMatrix><feDiffuseLighting><feDisplacementMap><feFlood><feGaussianBlur><feImage><feMerge><feMorphology><feOffset><feSpecularLighting><feTile>- SVG tutorial: Filter effects