DOMMatrixReadOnly: skewX() method
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since January 2020.
Note: This feature is available in Web Workers.
The skewX() method of the DOMMatrixReadOnly interface returns a new DOMMatrix created by applying the specified skew transformation to the source matrix along its x-axis. The original matrix is not modified.
To mutate the matrix as you skew it along the x-axis, see DOMMatrix.skewXSelf().
Syntax
js
skewX()
skewX(sX)
Parameters
sX-
A number; the angle, in degrees, by which to skew the matrix along the x-axis.
Return value
A DOMMatrix.
Examples
js
const matrix = new DOMMatrix(); // create a matrix
console.log(matrix.toString()); // no transform applied
// "matrix(1, 0, 0, 1, 0, 0)"
console.log(matrix.skewX(14).toString());
// "matrix(1, 0, 0.25, 1, 0, 0)"
console.log(matrix.toString()); // original is unchanged
// "matrix(1, 0, 0, 1, 0, 0)"
Specifications
| Specification |
|---|
| Geometry Interfaces Module Level 1> # dom-dommatrixreadonly-skewx> |
Browser compatibility
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See also
DOMMatrixReadOnly.skewY()DOMMatrix.skewXSelf()- CSS
transformproperty and theskew(),skewX(), andmatrix()functions - CSS transforms module
- SVG
transformattribute CanvasRenderingContext2Dinterface'stransform()method