GPUExternalTexture
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Note: This feature is available in Web Workers.
The GPUExternalTexture interface of the WebGPU API represents a wrapper object containing an HTMLVideoElement snapshot that can be used as a texture in GPU rendering operations.
A GPUExternalTexture object instance is created using GPUDevice.importExternalTexture().
Instance properties
Examples
In the WebGPU samples Video Uploading sample, a GPUExternalTexture object (created via a GPUDevice.importExternalTexture() call) is used as the value of a bind group entry resource, specified when creating a GPUBindGroup via a GPUDevice.createBindGroup() call:
// …
const uniformBindGroup = device.createBindGroup({
layout: pipeline.getBindGroupLayout(0),
entries: [
{
binding: 1,
resource: sampler,
},
{
binding: 2,
resource: device.importExternalTexture({
source: video,
}),
},
],
});
// …
Specifications
| Specification |
|---|
| WebGPU> # gpuexternaltexture> |
Browser compatibility
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See also
- The WebGPU API