OES_draw_buffers_indexed: blendFuncSeparateiOES() method
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since December 2022.
The blendFuncSeparateiOES() method of the OES_draw_buffers_indexed WebGL extension defines which function is used when blending pixels for RGB and alpha components separately for a particular draw buffer.
See OES_draw_buffers_indexed.blendFunciOES() for setting RGB and alpha together and WebGLRenderingContext.blendFuncSeparate() for the WebGL 1 version of this method.
Syntax
blendFuncSeparateiOES(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
Parameters
buf-
An integer
ispecifying the draw buffer associated with the constantgl.DRAW_BUFFERi, see WebGL draw buffer constants. srcRGB-
A
GLenumspecifying a multiplier for the red, green and blue (RGB) source blending factors. Accepts the same enums as thesrcRGBparameter inWebGLRenderingContext.blendFuncSeparate(). dstRGB-
A
GLenumspecifying a multiplier for the red, green and blue (RGB) destination blending factors. Accepts the same enums as thedstRGBparameter inWebGLRenderingContext.blendFuncSeparate(). srcAlpha-
A
GLenumspecifying a multiplier for the alpha source blending factor. Accepts the same enums as thesrcAlphaparameter inWebGLRenderingContext.blendFuncSeparate(). dstAlpha-
A
GLenumspecifying a multiplier for the alpha destination blending factor. Accepts the same enums as thesrcAlphaparameter inWebGLRenderingContext.blendFuncSeparate().
Return value
None (undefined).
Exceptions
- If
bufis not a valid value, agl.INVALID_VALUEerror is thrown. - If
srcRGB,dstRGB,srcAlphaordstAlphaare not one of the possible values, agl.INVALID_ENUMerror is thrown. - The same blending limitations as for
WebGLRenderingContext.blendFuncSeparate()apply: If a constant color and a constant alpha value are used together as source and destination factors, agl.INVALID_ENUMerror is thrown.
Examples
>Setting and getting blend functions
The following sets the blend functions for the draw buffers gl.DRAW_BUFFER0 (call where buf is 0) and gl.DRAW_BUFFER1 (call where buf is 1).
const ext = gl.getExtension("OES_draw_buffers_indexed");
ext.blendFuncSeparateiOES(0, gl.ONE, gl.ONE, gl.ZERO, gl.ZERO);
ext.blendFuncSeparateiOES(
1,
gl.SRC_ALPHA,
gl.ONE_MINUS_SRC_ALPHA,
gl.ZERO,
gl.ZERO,
);
To get the blend functions for the gl.DRAW_BUFFER0 and gl.DRAW_BUFFER1 draw buffers, query the BLEND_SRC_RGB, BLEND_SRC_ALPHA, BLEND_DST_RGB, and BLEND_DST_ALPHA constants using WebGL2RenderingContext.getIndexedParameter():
// For gl.DRAW_BUFFER0
gl.getIndexedParameter(gl.BLEND_SRC_RGB, 0);
gl.getIndexedParameter(gl.BLEND_SRC_ALPHA, 0);
gl.getIndexedParameter(gl.BLEND_DST_RGB, 0);
gl.getIndexedParameter(gl.BLEND_DST_ALPHA, 0);
// For gl.DRAW_BUFFER0
gl.getIndexedParameter(gl.BLEND_SRC_RGB, 1);
gl.getIndexedParameter(gl.BLEND_SRC_ALPHA, 1);
gl.getIndexedParameter(gl.BLEND_DST_RGB, 1);
gl.getIndexedParameter(gl.BLEND_DST_ALPHA, 1);
Specifications
| Specification |
|---|
| WebGL OES_draw_buffers_indexed Extension Specification> |
Browser compatibility
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