CanvasRenderingContext2D: isContextLost() method
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
The CanvasRenderingContext2D.isContextLost() method of the Canvas 2D API returns true if the rendering context is lost (and has not yet been reset).
This might occur due to driver crashes, running out of memory, and so on.
If the user agent detects that the canvas backing storage is lost it will fire the contextlost event at the associated HTMLCanvasElement.
If this event is not cancelled it will attempt to reset the backing storage to the default state (this is equivalent to calling CanvasRenderingContext2D.reset()).
On success it will fire the contextrestored event, indicating that the context is ready to reinitialize and redraw.
Syntax
isContextLost()
Parameters
None.
Return value
true if the rendering context was lost; false otherwise.
Examples
const ctx = canvas.getContext("2d");
if (ctx.isContextLost()) {
console.log("Context is lost");
}
Specifications
| Specification |
|---|
| HTML> # dom-context-2d-iscontextlost> |
Browser compatibility
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See also
- The interface defining this method:
CanvasRenderingContext2D HTMLCanvasElement: contextlosteventHTMLCanvasElement: contextrestoredevent