CanvasRenderingContext2D: shadowOffsetY property
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The
CanvasRenderingContext2D.shadowOffsetY
property of the Canvas 2D API specifies the distance that shadows will be offset
vertically.
Note:
Shadows are only drawn if the
shadowColor property is set to
a non-transparent value. One of the shadowBlur,
shadowOffsetX, or shadowOffsetY properties must be non-zero, as
well.
Value
A float specifying the distance that shadows will be offset vertically. Positive values are down, and negative are up. The default value is 0 (no vertical offset). Infinity and NaN values are ignored.
Examples
>Moving a shadow vertically
This example adds a blurred shadow to a rectangle. The
shadowColor property sets its
color, shadowOffsetY sets its offset 25 units towards the bottom, and
shadowBlur gives it a blur level
of 10.
HTML
<canvas id="canvas"></canvas>
JavaScript
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
// Shadow
ctx.shadowColor = "red";
ctx.shadowOffsetY = 25;
ctx.shadowBlur = 10;
// Rectangle
ctx.fillStyle = "blue";
ctx.fillRect(20, 20, 150, 80);
Result
Specifications
| Specification |
|---|
| HTML> # dom-context-2d-shadowoffsety-dev> |
Browser compatibility
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See also
- The interface defining this property:
CanvasRenderingContext2D CanvasRenderingContext2D.shadowOffsetXCanvasRenderingContext2D.shadowColorCanvasRenderingContext2D.shadowBlur