GPURenderPassEncoder: insertDebugMarker() method
        
        
          Limited availability
        
        
        
          
                
              
                
              
                
              
        
        
      
      This feature is not Baseline because it does not work in some of the most widely-used browsers.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Note: This feature is available in Web Workers.
The insertDebugMarker() method of the
GPURenderPassEncoder interface marks a specific point in a series of encoded render pass commands with a label.
This could be used for telemetry, or may be utilized in GPUError messages, browser dev tools, or other services in the future to help with debugging.
Syntax
js
insertDebugMarker(markerLabel)
Parameters
- markerLabel
- 
A string representing the label to insert. 
Return value
None (Undefined).
Examples
js
// …
passEncoder.insertDebugMarker("my_marker");
// …
Specifications
| Specification | 
|---|
| WebGPU> # dom-gpudebugcommandsmixin-insertdebugmarker> | 
Browser compatibility
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See also
- The WebGPU API