WebGL2RenderingContext.bindBufferBase()
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since 2021年9月.
WebGL 2 API 的 WebGL2RenderingContext.bindBufferBase() 方法将一个 WebGLBuffer 绑定到某个点 (target) 的特定的 index上。