WebGLRenderingContext: getFramebufferAttachmentParameter() method
        
        
          
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                  Widely available
                
                
              
        
        
        
          
                
              
                
              
                
              
        
        
      
      This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The
WebGLRenderingContext.getFramebufferAttachmentParameter()
method of the WebGL API returns information
about a framebuffer's attachment.
Syntax
getFramebufferAttachmentParameter(target, attachment, pname)
Parameters
- target
- 
A GLenumspecifying the binding point (target). Possible values:- gl.FRAMEBUFFER
- 
Collection buffer data storage of color, alpha, depth and stencil buffers used to render an image. 
 When using a WebGL 2 context, the following values are available additionally: - gl.DRAW_FRAMEBUFFER
- 
Equivalent to gl.FRAMEBUFFER. Used as a destination for drawing, rendering, clearing, and writing operations.
- gl.READ_FRAMEBUFFER
- 
Used as a source for reading operations. 
 
- attachment
- 
A GLenumspecifying the attachment point for thetexture. Possible values:- gl.COLOR_ATTACHMENT0: Texture attachment for the framebuffer's color buffer.
- gl.DEPTH_ATTACHMENT: Texture attachment for the framebuffer's depth buffer.
- gl.STENCIL_ATTACHMENT: Texture attachment for the framebuffer's stencil buffer.
- gl.DEPTH_STENCIL_ATTACHMENT: Texture attachment for both, the depth and stencil buffer.
 When using a WebGL 2 context, the following values are available additionally: - gl.COLOR_ATTACHMENT1 gl.COLOR_ATTACHMENT2 gl.COLOR_ATTACHMENT3 gl.COLOR_ATTACHMENT4 gl.COLOR_ATTACHMENT5 gl.COLOR_ATTACHMENT6 gl.COLOR_ATTACHMENT7 gl.COLOR_ATTACHMENT8 gl.COLOR_ATTACHMENT9 gl.COLOR_ATTACHMENT10 gl.COLOR_ATTACHMENT11 gl.COLOR_ATTACHMENT12 gl.COLOR_ATTACHMENT13 gl.COLOR_ATTACHMENT14 gl.COLOR_ATTACHMENT15
 When using the WEBGL_draw_buffersextension:- ext.COLOR_ATTACHMENT0_WEBGL(same as- gl.COLOR_ATTACHMENT0)- ext.COLOR_ATTACHMENT1_WEBGL ext.COLOR_ATTACHMENT2_WEBGL ext.COLOR_ATTACHMENT3_WEBGL ext.COLOR_ATTACHMENT4_WEBGL ext.COLOR_ATTACHMENT5_WEBGL ext.COLOR_ATTACHMENT6_WEBGL ext.COLOR_ATTACHMENT7_WEBGL ext.COLOR_ATTACHMENT8_WEBGL ext.COLOR_ATTACHMENT9_WEBGL ext.COLOR_ATTACHMENT10_WEBGL ext.COLOR_ATTACHMENT11_WEBGL ext.COLOR_ATTACHMENT12_WEBGL ext.COLOR_ATTACHMENT13_WEBGL ext.COLOR_ATTACHMENT14_WEBGL ext.COLOR_ATTACHMENT15_WEBGL
 
- pname
- 
A GLenumspecifying information to query. Possible values:- gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: The type which contains the attached image.
- gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: The texture or renderbuffer of the attached image (- WebGLRenderbufferor- WebGLTexture).
- gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: Mipmap level. Default value: 0.
- gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: The name of cube-map face of the texture.
 When using the EXT_sRGBextension:- ext.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT: The framebuffer color encoding.
 When using a WebGL 2 context, the following values are available additionally: - gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
- gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
- gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
- gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
- gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
- gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
- gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE
- gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
- gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
 When using the OVR_multiview2extension:- ext.FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: the number of views of the framebuffer object attachment.
- ext.FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: the base view index of the framebuffer object attachment.
 
Return value
Depends on the requested information (as specified with pname). Either a
GLint, a GLenum, a WebGLRenderbuffer, or a
WebGLTexture.
| pnameparameter | Return value | 
|---|---|
| gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | A GLenumindicating the
        type of the texture. Eithergl.RENDERBUFFER,gl.TEXTURE, or if no image is attached,gl.NONE. | 
| gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | The texture ( WebGLTexture) or renderbuffer
        (WebGLRenderbuffer) of the attached image. | 
| gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | A GLintindicating the
        mipmap level. Default value: 0. | 
| gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | A GLenumindicating the
        name of cube-map face of the texture. Possible values:
 | 
| gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | A GLintindicating the
        number of bits in the alpha component of the attachment. | 
| gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | A GLintindicating the
        number of bits in the blue component of the attachment. | 
| gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | A GLenumindicating the
        encoding of components of the specified attachment. Eithergl.LINEARorgl.SRGB. | 
| gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | A GLenumindicating the
        format of the components of the specified attachment. Eithergl.FLOAT,gl.INT,gl.UNSIGNED_INT,gl.SIGNED_NORMALIZED, orgl.UNSIGNED_NORMALIZED. | 
| gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | A GLintindicating the
        number of bits in the depth component of the attachment. | 
| gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | A GLintindicating the
        number of bits in the green component of the attachment. | 
| gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE | A GLintindicating the
        number of bits in the red component of the attachment. | 
| gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | A GLintindicating the
        number of bits in the stencil component of the attachment. | 
| gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | A GLintindicating the
        number of the texture layer which contains the attached image. | 
| ext.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT | A GLenumindicating the
        framebuffer color encoding. Eithergl.LINEARorext.SRGB_EXT. | 
| ext.FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR | A GLsizeiindicating
        the number of views of the framebuffer object attachment. | 
| ext.FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR | A GLintindicating the
        base view index of the framebuffer object attachment. | 
Exceptions
- A gl.INVALID_ENUMerror is thrown iftargetis notgl.FRAMEBUFFER,gl.DRAW_FRAMEBUFFER,gl.READ_FRAMEBUFFERor ifattachmentis not one of the accepted attachment points.
Examples
gl.getFramebufferAttachmentParameter(
  gl.FRAMEBUFFER,
  gl.COLOR_ATTACHMENT0,
  gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
);
Specifications
| Specification | 
|---|
| WebGL Specification> # 5.14.6> | 
| WebGL 2.0 Specification> # 3.7.4> | 
Browser compatibility
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