WebGLRenderingContext: getRenderbufferParameter() method
        
        
          
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      This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.getRenderbufferParameter()
method of the WebGL API returns information
about the renderbuffer.
Syntax
getRenderbufferParameter(target, pname)
Parameters
- target
- 
A GLenumspecifying the target renderbuffer object. Possible values:- gl.RENDERBUFFER
- 
Buffer data storage for single images in a renderable internal format. 
 
- pname
- 
A GLenumspecifying the information to query. Possible values:- gl.RENDERBUFFER_WIDTH
- 
Returns a GLintindicating the width of the image of the currently bound renderbuffer.
- gl.RENDERBUFFER_HEIGHT
- 
Returns a GLintindicating the height of the image of the currently bound renderbuffer.
- gl.RENDERBUFFER_INTERNAL_FORMAT
- 
Returns a GLenumindicating the internal format of the currently bound renderbuffer. The default isgl.RGBA4. Possible return values:- gl.RGBA4: 4 red bits, 4 green bits, 4 blue bits 4 alpha bits.
- gl.RGB565: 5 red bits, 6 green bits, 5 blue bits.
- gl.RGB5_A1: 5 red bits, 5 green bits, 5 blue bits, 1 alpha bit.
- gl.DEPTH_COMPONENT16: 16 depth bits.
- gl.STENCIL_INDEX8: 8 stencil bits.
 
- gl.RENDERBUFFER_GREEN_SIZE
- 
Returns a GLintthat is the resolution size (in bits) for the green color.
- gl.RENDERBUFFER_BLUE_SIZE
- 
Returns a GLintthat is the resolution size (in bits) for the blue color.
- gl.RENDERBUFFER_RED_SIZE
- 
Returns a GLintthat is the resolution size (in bits) for the red color.
- gl.RENDERBUFFER_ALPHA_SIZE
- 
Returns a GLintthat is the resolution size (in bits) for the alpha component.
- gl.RENDERBUFFER_DEPTH_SIZE
- 
Returns a GLintthat is the resolution size (in bits) for the depth component.
- gl.RENDERBUFFER_STENCIL_SIZE
- 
Returns a GLintthat is the resolution size (in bits) for the stencil component.
 When using a WebGL 2 context, the following value is available additionally: - gl.RENDERBUFFER_SAMPLES
- 
Returns a GLintindicating the number of samples of the image of the currently bound renderbuffer.
 
Return value
Depends on the requested information (as specified with pname). Either a
GLint or a GLenum.
Examples
gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH);
Specifications
| Specification | 
|---|
| WebGL Specification> # 5.14.7> | 
| WebGL 2.0 Specification> # 3.7.5> | 
Browser compatibility
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