WebGLRenderingContext: isBuffer() method
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.isBuffer() method of the WebGL API returns true if the
passed WebGLBuffer is valid and false otherwise.
Syntax
js
isBuffer(buffer)
Parameters
buffer-
A
WebGLBufferto check.
Return value
A GLboolean indicating whether or not the buffer is valid.
Examples
>Creating a buffer
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();
gl.isBuffer(buffer);
Specifications
| Specification |
|---|
| WebGL Specification> # 5.14.5> |
Browser compatibility
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