WebGLRenderingContext: renderbufferStorage() method
        
        
          
                Baseline
                
                  Widely available
                
                
              
        
        
        
          
                
              
                
              
                
              
        
        
      
      This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.renderbufferStorage() method of
the WebGL API creates and initializes a
renderbuffer object's data store.
Syntax
renderbufferStorage(target, internalFormat, width, height)
Parameters
- target
- 
A GLenumspecifying the target renderbuffer object. Possible values:- gl.RENDERBUFFER
- 
Buffer data storage for single images in a renderable internal format. 
 
- internalFormat
- 
A GLenumspecifying the internal format of the renderbuffer. Possible values:- gl.RGBA4: 4 red bits, 4 green bits, 4 blue bits 4 alpha bits.
- gl.RGB565: 5 red bits, 6 green bits, 5 blue bits.
- gl.RGB5_A1: 5 red bits, 5 green bits, 5 blue bits, 1 alpha bit.
- gl.DEPTH_COMPONENT16: 16 depth bits.
- gl.STENCIL_INDEX8: 8 stencil bits.
- gl.DEPTH_STENCIL
 When using a WebGL 2 context, the following values are available additionally: - gl.R8
- gl.R8UI
- gl.R8I
- gl.R16UI
- gl.R16I
- gl.R32UI
- gl.R32I
- gl.RG8
- gl.RG8UI
- gl.RG8I
- gl.RG16UI
- gl.RG16I
- gl.RG32UI
- gl.RG32I
- gl.RGB8
- gl.RGBA8
- gl.SRGB8_ALPHA8(also available as an extension for WebGL 1, see below)
- gl.RGB10_A2
- gl.RGBA8UI
- gl.RGBA8I
- gl.RGB10_A2UI
- gl.RGBA16UI
- gl.RGBA16I
- gl.RGBA32I
- gl.RGBA32UI
- gl.DEPTH_COMPONENT24
- gl.DEPTH_COMPONENT32F
- gl.DEPTH24_STENCIL8
- gl.DEPTH32F_STENCIL8
 When using the WEBGL_color_buffer_floatextension:- ext.RGBA32F_EXT: RGBA 32-bit floating-point type.
- ext.RGB32F_EXT: RGB 32-bit floating-point type.
 When using the EXT_sRGBextension:- ext.SRGB8_ALPHA8_EXT: 8-bit sRGB and alpha.
 When using a WebGL 2 context and the EXT_color_buffer_floatextension:- gl.R16F
- gl.RG16F
- gl.RGBA16F
- gl.R32F
- gl.RG32F
- gl.RGBA32F
- gl.R11F_G11F_B10F
 
- width
- 
A GLsizeispecifying the width of the renderbuffer in pixels.
- height
- 
A GLsizeispecifying the height of the renderbuffer in pixels.
Return value
None (undefined).
Examples
gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 256, 256);
Specifications
| Specification | 
|---|
| WebGL Specification> # 5.14.7> | 
| WebGL 2.0 Specification> # 3.7.5> | 
Browser compatibility
Loading…